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Sheva Alomar RE5 Fan Art

UE5 captures

still from editor

still from editor

stills from editor

stills from editor

still from editor

still from editor

hair construction

hair construction

fully rigged!

fully rigged!

sequencer used to render turntables

sequencer used to render turntables

arnold render test

arnold render test

base

base

I love Resident Evil it is my favorite series, wanted to do an updated Sheva Alomar for a long time now, mainly as a means to learn a few different tools: Xgen/Arnold/Unreal etc.
You can see my WIP here for some of that progress:
https://www.artstation.com/artwork/XnOZRw
This is something I worked in my spare time, I think I got everything I needed out of this and learned a lot along the way so I thought I would pose her up and do a few captures and call it finished for now as I would like to do other personal work now!
The rig was made by my good friend Marco Poon of The Coalition (Microsoft)
As it stands she is fully rigged/skinned and all the materials are ready in UE5 so if any animators out there are keen to try this out let me know and we can work together on something, I am all for collaborations between artists!
Thank you for looking.