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Uldren Sov - Destiny 2 : Forsaken

substance textures construction

substance textures construction

engine test scene posed

engine test scene posed

zbrush sculpt

zbrush sculpt

This is the "smoke/darkness" FX I proto-typed for Uldren using the tools in the engine w/ help from Roderick Weiss.

cinematic captures

cinematic captures

Was an honor to work on the main antagonist for the forsaken expansion, really fun collaborating with Bungie's awesome concept and art direction to figure out the design for this guy. Thank you for the opportunity!

Model, sculpt, textures : Heber Alvarado.
Art Direction: Shiek Wang , Jared Trulock
Concept: Ryan Gitter