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Gears of war ultimate : Dominic Santiago

Dom turnaround UE3

Dom turnaround UE3

Dom model Maya

Dom model Maya

Dom model Maya turnaround

Dom model Maya turnaround

Gears of War Ultimate Edition - Opening Cinematic (skip to 32s)

Dom in engine

Dom in engine

Dom in engine

Dom in engine

Dom in engine

Dom in engine

Dom in engine

Dom in engine

Dom detail poster UE3

Dom detail poster UE3

Dom was a lot of fun to work on, I modeled the entire character in Maya and Zbrush, created textures and materials for Unreal Engine and also sculpted a set of blendshapes to use in cinematics.
His shoulder lamp was created using a custom shader I created in Unreal that mimics the shape and filament of a real incandescent lamp was a fun side project that allowed me to also learn about shader creation.